﻿The stats in this game (Especially Dexterity and Attack) are VERY important.
The stats priority is as thus: Atk≧Body>Deft=Agile>Spirit>Sp.Atk.
It's recommended for you to start by getting the Town symbol.
To a basic challenge, pick out the symbol fights with your own bare hands.
　
　　　　　　　　　　　▼△▼　Interesting places at the worlds　▼△▼

　　■Town Centre-Rashiki's Shop　　　■Contains State Boosters＋α.

　　□Forest-Garden　　　　　　　　　　　　□Plant different kinds of veggies, fruit                                       and flowers.

　　■Cyber-Monolith　　　　　　　　　　　■Check the Heart Wound Value
                               (Important for ending! Also, the                                         price's high).

　　□Ruins-Crap Swapper　　　　　　　　□Gets the unimportant items.
　　　　　　　　　　　　　　　　　　　　　　　　　　　　(They are marked with [G])

　　■Deep Sea-Fishing　　　　　　　　　　　■Fish for Fish with the Old Fisherman!

　　□Fantasy-Cooking Shop　　　　　□Rev up those tickets, items and those                                      fryers,
　　　　　　　　　　　　　　　　　　　　　　　　　　and talk to the bunnies, 'cause we're ready
                              to have a lot of food items!

　　■Ancient-Gem Exchange House　　　　■Exchange the Gosho's Stone!
　　　 -Weapon Synthesis　　　　　　　　　■Combine weapons and items to make them                                          stronger!
                　　              "Gosho's Stone"+"Piece of Mass"                                  unlocks the place.
　　　 -Psychosomatic plant　　　　　　　■Will heal a broken heart by exchange                                  of a "piece" and stats.

　　□Unopened-Item mixer　　　　　　　□You can create a state booster by                                  mixing -Thing and Piece of Mass.


　　　　　　　　　　　　　　　　　　　▼△▼　My (temporary) house　▼△▼

The house is composed of 8 rooms that only can be entered with the permission 
of the guardians of each room.Let the things show their power.


　　　　　　　　　　　　　　　　　　　▼△▼　Semi-Circle Function　▼△▼

　Only usable with Parallel ED＋???ED.
 4 things will change:
　　　　　　　　　　
　　　　　　　　　　1- Heart Wound Kills will reset.

　　　　　　　　　　2- Some shortcuts will appear.

　　　　　　　　　　3- Carry over some of the items and features.

　　　　　　　　　　4- Stats takeover（???ED is disabled and the stats are reset）

___________________________________________________________________________________________________

◇Change Log

　2010.08.02　v0.00
　2010.08.06　v0.01　Bug fixes, added Ruins and Combat system.
　2010.09.06　v0.02　Connection between the Ruins and Forest village added.
                     More fine-tuning...

  2010.10.31  v0.03　My Room and Ancient world added.
　　　　　　　　　　 Fine-tuning of items such as Effects.

　2010.11.30  v0.04　Some more areas for Fantasy world and such.

　2010.12.30  v0.05　Deep Sea world added, some combat balance and more things.

　2011.02.11  v0.06　Combat balance significantly changed?　Added 2 forms and skills
         to the Vice symbol holder. Added Unopened Door.

　2011.04.06　v0.07　Compacted it up and expanded the worlds.

　2011.04.27　v0.08　Expanded Ruins and Fantasy world + α

　2011.07.15　v0.09　Expanded Three worlds + Three endings avaliable (Normal, Good,
         Heart Wound).

　2011.11.03　ver.V Tower of Shura + Shura ED added, being time limited, Added Semi-Circle function
        (Some items required), as well as small changes in items and skills.

　2012.01.13  ver.W　Added a secret factor that varies with the difficulty level. Bugfixes and
            more balancing on the combat.
　　　　　　　　　 　Changes to the quantity of save files were made.

　2012.02.09　　　　 Increased the chance of dropping items/pieces. Some more balancing.
　　　　　　　　　　 You have to disable Oyutari's Mushroom aspect to enter Deep Sea.　
   		Some more events were added.

　2012.02.22　　　　 Fixed a bug about using the save files from 5-15.
　
　2012.03.25　　　　 Bug fixes on some events.

　2012.05.10　　　　 Added the subtitle ~Ensoki~ (Story About The Edge of Bushes/Thickets).
		The secret element was added to the Kotodama helpers.

　2012.08.24　v0.1　-Symbol Change in combat is allowed (Except for some symbols).
　　　　　　　　　　-Oyutari's Mushroom aspect can be used again in Deep Sea (Except in some places)
　　　　　　　　　　-And improvement of the attitude of the chef. Changed process of the synthesis shop.
	    Example: Thin Ice Book + Black Ball = Dakunebura
　　　　　　　　　　-Some more character balancing.

　2013.02.07　v0.2　Change the contents of the last items (Removed).
　　　　　　　　　　-Bug fixes, changes to some people...

　2013.03.17　v0.3　-Change in item frequency usage.
　　　　　　　　　　-Balloons now display the item gotten at the time.
　　　　　　　　　　-Helpers can now "store" boosts.
　　　　　　　　　　-Bug fixes, fine-tuning, balancing, and other little things...

　2013.03.20　v0.35 -Bug fixes and more balancing.
　　　　　　　　　　　
 2013.11.16　v0.5　-Bug fixes and some changes to NPCs.　　
